Patch Notes – 0.43 Update
NOTE: As mentioned in our most recent previous patch notes, this update is accompanied by a character wipe, made necessary by changes applied to character statistics and how they’re calculated. Only the items presently in your personal bank will be preserved. We’re excited to introduce our first content update to Camelot Unchained since our launch […]
Patch Notes – 0.42.3 Hotfix
NOTE: We will be performing a character wipe prior to the start of next weekend on the live servers. This will impact users joining via the Unchained Launcher (e.g., Hawking) and Steam users. This wipe will serve to adjust character stats for improved balance, and will prevent existing characters from having outdated attributes impacted by […]
Patch Notes – 0.42.1 Hotfix
General UI
Steam Early Access Announcement
Hey Folks, We are excited to announce that as of Tuesday, June 2nd, at 2:00 PM EDT, Camelot Unchained will be going live on Steam Early Access! It has been a long road for us to reach this point, and while we know we still have a long way to go in CU’s development, this […]
Patch Notes – Week of May 25th, 2026
RESOLVED ISSUES AND NEW ADDITIONS BALANCE CHANGES KNOWN ISSUES
May Production Roundup

Hey Folks, The Production team is back for another update on our progress and to give you some insight into this month’s build. We started May with an aggressive plan to get several new rendering updates for our sky, deliver our first new map, the Forest Sauvage, as well a host of new features. However, […]
Patch Notes – Week of May 11th, 2026
RESOLVED ISSUES & NEW ADDITIONS BALANCE CHANGES KNOWN ISSUES
Patch Notes – Week of May 4th, 2026
RESOLVED ISSUES AND NEW ADDITIONS KNOWN ISSUES