Massively: Camelot Unchained’s team puts gameplay over graphics

City State Entertainment co-founder Andrew Meggs shares a tough question that any smaller MMO team has to answer from time to time: What happens when you have to choose between graphics, gameplay, and performance in developing an MMO? In a new blog post, Meggs says that for Camelot Unchained, graphics are the first to go on the backburner. Read more here