Early Access Announcement and Spring Roadmap

Folks, It’s time to give you an update on the status of Camelot Unchained’s development: We are pleased and excited to announce that beginning today at 4:00 PM EDT, CU will be entering Early Access! Over the past several years, the team has been focused on rearchitecting and expanding major portions of Camelot Unchained. From the technology that powers our massive battles […]

Year’s End Update

Folks, As the year comes to a close, we wanted to take a moment to address the status of Camelot Unchained’s development, as well as what you can expect from us in the near future. For the past few months, we’ve been expanding our testing regime with our Backers. Thanks in part to their feedback […]

There’s No Place Like Home

Hey Folks, It’s been a busy week, and we had intended to do a livestream. Sorry that we didn’t quite get to that in time. That said, we wanted to share some screenshots with you that we think you’ll find of interest. You’ll hear more about them next week. A preview of large-scale ARC battles […]

Enjoy This Video Preview of the World of Camelot Unchained

Folks, I hope you had a chance to watch today’s State of the Game livestream. If you missed it, you can still catch that on our Twitch channel, here. During that stream, we shared a video preview of Camelot Unchained, set in the picturesque Camelot Hills. Please keep in mind that this video is, as […]

Change is Coming to Camelot Unchained!

Folks, Happy Monday all! I hope this brief missive finds you well. It’s been quite a while since I last communicated with you and I’ve got good news for you all. As you know, the team retooled our efforts last year on Camelot Unchained, and we’ve made a tremendous amount of progress since we last […]