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[KS Update] Evening Update April 22, 2013
07/17/2013 5:29 PM

Folks, It’s time for Part Two of my “Building a world” update. Before we proceed however, a little housekeeping stuff.…

[KS Update] Afternoon Update April 21, 2013
07/17/2013 5:28 PM

Folks, From what I can tell, you are enjoying Michelle’s live streaming today, great! Thanks for taking time out of…

[KS Update] Afternoon Update April 20, 2013
07/17/2013 5:27 PM

Today has been a lot of fun hasn’t it? First, there was the SmackHammer stress test and it was glorious!…

[KS Update] Evening Update April 19, 2013
07/17/2013 5:20 PM

Folks, We had a small setback with a character named Wart today, so instead of having our building & mining…

[KS Update] Evening Update April 17, 2013
07/17/2013 5:16 PM

Folks, Tonight’s update will consist of two live streaming events. The first and biggest event will be Andrew Meggs showing…

[KS Update] Evening Update April 16, 2013
07/17/2013 5:12 PM

Folks, It’s been another great day here at CSE.  First, we got more ducks!  So thank you Matthew Kramer for…

[KS Update] Evening Update April 15, 2013
07/17/2013 5:07 PM

Folks, There’s an old saying about “Calm before the storm” and well, tonight’s update would qualify for that.  However, I…

[KS Update] Evening Update April 13, 2013
07/16/2013 5:11 PM

Folks, I hope everyone is having a good weekend!  Ours got off to a fine start with a Live Stream…

[KS Update] Afternoon Update April 12, 2013
07/16/2013 5:08 PM

Folks, First, sorry for the delay in releasing this update. Unfortunately our video guy (who is also our lead artist…

[KS Update] Evening Update April 11, 2013
07/16/2013 5:06 PM

Folks, This is going to be a quick update. It was a busy day again and though there is not…

[KS Update] A More Epic Battle, and a Technology Mini-Roadmap (April 11, 2013)
07/16/2013 5:03 PM

Good afternoon from Andrew! Thanks to all of you for checking out the video last night. Here’s a small update,…

[KS Update] Real-time Armies (Evening Update #2, April 10, 2013)
07/16/2013 4:55 PM

Hi everyone! Andrew here. In my first update last week, I showed off some of the rendering tech we want to use…

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