Three Realms in one persistent, massive, open-world sandbox environment, with towns and cities built almost entirely by the players. Do battle over scarce resources, take and hold Places of Power, burn down your enemies' homes, and seek to conquer The Depths™, a TriRealm dungeon like none other in gaming. This might be a sandbox game, but you aren't building sandcastles: You are building and defending your homes!
The Realm of King Arthur strives to be the embodiment of nobility, honesty, and righteous strength. They believe they are destined to save the world, not purely through conquest but through virtue and greatness of spirit.
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Looking for a game where you can build your own unique home, fort, or castle, rather than just buying one? Well, you've come to the right place. Using our simple but powerful building system, you are only limited by physics, your own imagination, and your enemies' torches!
Bored with typical MMORPG combat? In our game, you can build your own powerful ability combinations and unleash them on other players and structures. Even better, these abilities can interact with other abilities! Thus, a fireball hits a waterball to create a steam cloud, which you can then push over an enemy for some par-boiled TriRealm™ fun!
Built in-house, the Unchained Engine delivers large-scale, real-time battles between players (1000 of them up close and personal so far, more coming during Beta 1!), server-based physics using Nvidia's PhysX system, and huge draw distances, all while procedurally generating the terrain on the fly. Sound impressive? Join us and see for yourself!
Camelot Unchained features a custom built game engine created in-house with the specific needs of solid performance in massive open world battles in mind.